ENTREP 7060OL - Marketing Technology and Innovation
Online - Quadmester 4 - 2018
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General Course Information
Course Details
Course Code ENTREP 7060OL Course Marketing Technology and Innovation Coordinating Unit Entrepreneurship, Commercialisation & Innov Centre Term Quadmester 4 Level Postgraduate Coursework Location/s Online Units 3 Contact Approximately 4 hours per week over 10 weeks (interaction and preparation) Available for Study Abroad and Exchange Assumed Knowledge ENTREP 5016OL & ENTREP 5018OL Assessment Assignment: individual and group; forum discussion Course Staff
Course Coordinator: Professor Paul Steffens
Program Director Contact Details: Innovation and Entrepreneurship (PG)
Name: Prof Paul Steffens
Email: paul.steffens@adelaide.edu.au
Teaching Staff
Name: Peter Vroom
Email: peter.vroom@adelaide.edu.auCourse Timetable
The full timetable of all activities for this course can be accessed from .
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Learning Outcomes
Course Learning Outcomes
On successful completion of this course, students will be able to:
1 Explain and apply key aspects of effective ‘marketing’ for a technology/innovation; 2 Conduct and analyse primary and secondary research and present results / recommendations critical to technology business issues within a limited timeframe; 3 Apply key aspects of marketing technology and innovation; 4 Conduct effective communication with people responsible for various business functions and across diverse cultures, using modern technology communication tools as appropriate. ×îÐÂÌÇÐÄVlog Graduate Attributes
This course will provide students with an opportunity to develop the Graduate Attribute(s) specified below:
×îÐÂÌÇÐÄVlog Graduate Attribute Course Learning Outcome(s) Deep discipline knowledge
- informed and infused by cutting edge research, scaffolded throughout their program of studies
- acquired from personal interaction with research active educators, from year 1
- accredited or validated against national or international standards (for relevant programs)
2, 4 Critical thinking and problem solving
- steeped in research methods and rigor
- based on empirical evidence and the scientific approach to knowledge development
- demonstrated through appropriate and relevant assessment
1,3 Teamwork and communication skills
- developed from, with, and via the SGDE
- honed through assessment and practice throughout the program of studies
- encouraged and valued in all aspects of learning
3,4 Career and leadership readiness
- technology savvy
- professional and, where relevant, fully accredited
- forward thinking and well informed
- tested and validated by work based experiences
3,4 Intercultural and ethical competency
- adept at operating in other cultures
- comfortable with different nationalities and social contexts
- able to determine and contribute to desirable social outcomes
- demonstrated by study abroad or with an understanding of indigenous knowledges
4 Self-awareness and emotional intelligence
- a capacity for self-reflection and a willingness to engage in self-appraisal
- open to objective and constructive feedback from supervisors and peers
- able to negotiate difficult social situations, defuse conflict and engage positively in purposeful debate
3,4 -
Learning Resources
Required Resources
Textbook:
Blank, Steve & Dorf, Bob 2012, ‘The Startup Owner’s Manual’, K&S Ranch
ISBN-10: 0984999302; ISBN-13: 978-0-9849993-0-9
The hardcover edition of this textbook can be purchased through Amazon.com Or an ebook edition via Kindle or iBooks is a quick and easy alternative at a fraction of the cost.
A list of readings will be made available through LEARN
Recommended Resources
There is a wide range of material on the course topic available. The following provide some additional reading guidance if you are interested in reading further on the topic:
- Adams, Rob, 2002, A Good Hard Kick In The Ass, Crown Business
- Godin, Seth 1999, Permission Marketing, Simon & Schuster
- Rackham, Neil and De Vincentis, John, 1998, Rethinking the Sales Force, McGraw Hill
- Schultz, M. and Doerr J. (2014). Insight Selling, Wiley
- Zoltners, A, Sinha, P., and Lorimer, S, (2004). Sales Force Design for Strategic Advantage. Palgrave Macmillan
- Jordan, J. and Vazzana, M. (2012). Cracking the Sales Management Code. McGraw Hill
- Cagan, M. 2008. Inspired: How To Create Products Customers Love. Amazon
- Moore, G 2014. Crossing the Chasm (3rd Edition). Collins Business Essentials
- Marshall, P. (2013). 80/20 Sales and Marketing. Entrepreneur Press
- Mohr, J., Sengupta, S. & Slater, S. (2009) Marketing High-Technology Products and Innovations. 3rd.ed. Pearson Prentice Hall
- Jolly, V.K. (1997) Commercialising New Technologies. Harvard Business School Press.
- Viardot, E. (2004) Successful Marketing Strategy for High Tech Firms. 3rd.ed. Artech House, Boston, USA.
- Millier, P. (1999). Marketing the Unknown. Wiley.
- Rogers, E. M. (2003) The Diffusion of Innovations. Free Press.
Library Resources
The ×îÐÂÌÇÐÄVlog of Adelaide’s Barr Smith Library provides a range of learning resources including texts, journals, periodicals, magazines, and access to online databases and information services. It also offers a virtual library which is accessible via the ×îÐÂÌÇÐÄVlog’s website. .Online Learning
LEARN is the ×îÐÂÌÇÐÄVlog of Adelaide’s platform for dedicated online delivery. LEARN is a customised version of Moodle, and houses all course requirements including the course profile, announcements, additional course materials (beyond the prescribed text), assessment items, discussion forums, grading, feedback, links to various university and course resources, an internal website email system, a technical assistance facility, etc. LEARN is only accessible once the URL and a password have been provided to the student on enrolment. Students are given access to the course prior to the start date to familiarise themselves with the operational aspects and functionality of the website.
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Learning & Teaching Activities
Learning & Teaching Modes
This course is offered in online modeWorkload
The information below is provided as a guide to assist students in engaging appropriately with the course requirements.
As a guide, a 3 unit course comprises a total of 156 hours work.Learning Activities Summary
This is a draft schedule and session dates are a guide only. The timetable may be changed during the course delivery if necessary.
Week Topics Readings and Activities 1 Introductions to Program and Participants
Overview of Course
Marketing in a Technology/Innovation Startup environmentPreliminary Reading (before Week 1)
• Textbook: Introduction, Chapter 1 & 2
Blank and Dorf (2012)
Readings (Week 1)
• Lecture slides and notes
• Watch videos as per Home Page Week 1
Activities:
• Group / Team Class Discussion Forum
• Online (Zoom) Q&A, Wednesday 8pm CST
• Team/Role Play Project – Familiarise yourself with Course Structure/Timelines, Objectives, Allocate Teams/Roles, Cash Flow, Access your Team’s Google Drive Files2 Customer Discovery Readings:
• Lecture slides and notes
• Textbook: Chapter 3-7 Blank and Dorf (2012)
• Article: Rob Adams (2002)
Activities:
• Group / Team Discussion Forum
• Online (Zoom) Q&A, Wednesday 8pm CST
• Team/Role Play Project - Allocate Team Roles, familiarise with Interview Schedule, Team Plan for Q1 to Q6 and Reports / Presentation3 Customer Validation Readings:
• Lecture slides and notes
• Textbook: Chapter 8-12 Blank and Dorf (2012)
• Article: Karsaros & Christy (2005)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Recorded Customer Discovery Interview - Review / Analyse
• Team/Role Play Project- Q1
• Submit Team/Role Play – Group Report 14 Pricing for Value Readings:
• Lecture slides and notes
• Textbook: pp. 182-185, 236, 240-242, 375 Blank and Dorf (2012)
• Article: Roadmap to Best in Class Pricing (2012)
• Article: Five Sources of Software Pricing Pressure
(2014)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Recorded Customer Validation Interview - Review / Analyse
• Team/Role Play Project Q2
• Submit Team/Role Play Project – Individual Report 15 Sending the Right Messages Readings:
• Lecture slides and notes
• Article: Blank, The Four Steps to the Epiphany (2005) pp. 147-152
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Recorded Investor Interview (Mr Soong)- Review / Analyse
• Team/Role Play Project Q3
• Submit Team/Role Play – Group Report 26 Initial Customer Creation Readings:
• Lecture slides and notes
• Textbook: pp. 375-410, Blank and Dorf (2012)
• Article: Kawasaki (2014)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Recorded Investor Interview(Mr Jones) - Review / Analyse
• Team/Role Play Project- Q47 Marketing and Sales Model Readings:
• Lecture slides and notes
• Textbook: Chapter 12 Blank and Dorf (2012)
• Godin, Permission marketing, (1999)
• Article: Marshall, 80/20 Sales and Marketing (2013)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Recorded Customer Creation Interview - Review / Analyse
• Team/Role Play Project Q5
• Submit Team/Role Play – Group Report 38 Marketing Activities and Campaigns Readings:
• Lecture slides and notes
• Textbook: pp. 41-42, 134, 150-154, 163, 296-303, 381, 402, Blank and Dorf (2012)
• Article: Stefan Lindegaard via website
• Article: Kawasaki on PowerPoint (Presentation)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Team/Role Play Project, Q69 Sales and Sales Management
Team / Role Play Group Presentations
(see also FAQ at end of Learning Activities Summary)Readings:
• Lecture slides and notes
• Article: Rackham (1999)
• Article: Schultz, Doerr (2014)
• Article: Zoltners, etc (2004)
• Article: Jordan (2012)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Team/Role Play Project
• Submit Team/Role Play Project – Presentations as PPT with Voice Over by Day 710 Product Management Readings:
• Lecture slides and notes
• Article: Murphy (2014)
• Article: Alvarez (2014)
• Article: Cagan (2014)
Activities:
• Group / Team Discussion Forum
• Use Major Project Class Forum for Q&A
• Team/Role Play Project
• Submit Team/Role Play – Group Report 4
• Submit Team/Role Play – Individual Report 2Frequently Asked Questions
Q: If we are unable to give our presentation during an intensive or online session due to scheduling constraints or some other understandable reason, how do we record audio over our slides and submit as a movie file?
A: Adding audio to PowerPoint presentations is actually quite easy. Explore the following resources to help you get started.Additional activity requirements are found in LEARN:
Discussion Board
- Each week will focus on a topic accompanied with notes and associated tasks/questions.
- The Discussion Board activity is an important aspect of the course and you are expected to be an active participant. It forms part of the assessment.
- A summary document (PDF) containing slides and supplementatry notes for Course Topics 1 to 10.
- A comprehensive document on the Team / Role Play Project.
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Assessment
The ×îÐÂÌÇÐÄVlog's policy on Assessment for Coursework Programs is based on the following four principles:
- Assessment must encourage and reinforce learning.
- Assessment must enable robust and fair judgements about student performance.
- Assessment practices must be fair and equitable to students and give them the opportunity to demonstrate what they have learned.
- Assessment must maintain academic standards.
Assessment Summary
An overview of the course assessment appears in the following Table. Details appear in the following section:
# Assessment Length Weighting Due Date Learning Outcomes 1 Forum Discussion and Participation 2,000 words in aggregate 30% Day 3-7 of Weeks 1-10 1, 4 2 Team / Role Play Project Reports x 2 (Individual) Reports x 2:
3,000 words in aggregate40% Day 7 of weeks 4 & 10 1-4 3 Team / Role Play Project
(Group)Reports x 4:
4,500 words in aggregate
Presentation:
7-8 slides30%
(Reports 24%,
Presentation 6%)Report: Day 7 of weeks 3, 5, 7, 10
Presentation: Day 7 of week 91, 4 Total 100% Assessment Related Requirements
Students must complete all course assessment requirements.
Course results are subject to moderation by the ECIC Board of ExaminersAssessment Detail
The overall aim of this course is to equip you to contribute to the planning and implementation of marketing thinking and activities that could contribute to the success of an entrepreneurial venture including the commercialisation of new technologies and innovations.
Assessment 1: Forum Discussion and Participation
Weighting: 30%
Due Dates: Day 3-7 of Weeks 1-10
Submission Details: Via Weekly Forum in LEARN
Task:
Contribute to Online Forum for the whole Class i.e. all students.
The Discussion Forum scenario for your feedback and discussion relates to the study Topic for the week.
Grades for discussion responses for Weeks 1-5 will be posted in Week 6.
Grades for discussion responses for Weeks 6-10 will be posted at the end of the course
Length and Presentation:
Constructive and concise feedback to the imaginary team that are part of the scenario for the week, based on your learnings in this course and complemented by sharing any practical insights into the scenario / topic that you have from past work or other experience or study.Â
Submissions should be 100-300 words, and students need to post at least 2 – 3 substantive responses, including constructive comments  on other students posts each week. However, students should not be limited in the number of discussion postings that they contribute each week.
The forum requires you to ‘post first’ with your response/feedback to the weekly scenario/topic before you can see or join the other discussion.
Criteria by which your assignment will be marked:
Discussion
Response demonstrates critical thinking and insight.
Response indicates you understand the weekly topic and the underlying concepts.
Student response to question met minimum substantive expectations.
Demonstrated appropriate writing style and language choice.Participation
Posted required subsequent responses to posts of your classmates, or to responses to your initial post—responses are substantive in nature (100-300 words).
Responses indicate critical thinking and constructive feedback and meaningful input to the discussion.
Demonstrated quality of writing and concise language choice.
Introduction to Team / Role Play Project
In the Team / Role Play Project, students will work in teams, with each team being assigned to an imaginary ‘startup company’ by the name of DataSpread that has decided to take its technology / innovation to market.
The market relevant to this project is the business (B2B) market, and the focus is on small/medium business customers.
There will be a given set of initial ‘facts’ about the ‘startup company’ and the ‘technology / innovation’ developed by the ‘startup company’. This will include the broad nature of the technology / innovation and actual or potential applications and uses, as well as certain information about staffing, funding (available cash), markets, and customers.
As part of the Team / Role Play Project, the team will simulate the marketing and sales related strategy, steps, and activities designed to take its technology / innovation to one or more markets. This may involve amending the strategy as required, as may also happen in real life.
The project will require Team / Role Play activities and assignments on the part of each student. Each student will be assigned a Team and one or more ‘roles’ in one of the startup company key strategic early stage activities, in particular roles relevant to ‘Customer Development’. Each student will work through and contribute to the project as if actually working in the assigned role(s) in the ‘startup company’.
The collective Team will also have some activities and assignments.
The business objectives to be met by the Team at the end of the Project are defined up front. Teams must demonstrate and report on progress achieved towards the defined business objectives during the course and at the end of the Project.
Assessment 2: Team / Role Play Project (Individual Report 1)
Weighting: 20%
Due Date: Day 7 of week 4
Submission Details: Via Drop Box in LEARN
Task:
Based on introduction above and guides found on MYUNI, submit the following at the two stages during the course:
Team/Role Play Individual Report Template to be completed by each Team member.
NOTE: The Word document title must show as follows:
Family Name____________ First Name_______________ Team ____ Date ___________ Individual Report # 1
Use the following headings to compose your report:
• Summarise / analyse your individual research efforts on the Team / Role Play Project
• Summarise / analyse your individual contribution towards working papers, reports and presentations for the Team / Role Play Project
• Summarise / analyse your interactions with your Team members, and any third parties (Customer, Investor, other)
• Briefly evaluate how it’s going from your individual perspective (learning insights, teaming issues, etc)
Length and Presentation:
1,500 word limit
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / analyse personal contribution to project
Ability to summarise / analyse personal interaction with Team members and others
Ability to evaluate progress and flag issues as well as propose solutions (as evidenced in Team Forum also)
Clarity of expression
Assessment 2: Team / Role Play Project (Individual Report 2)
Weighting: 20%
Due Date: Day 7 of week 10
Submission Details: Via Drop Box in LEARN
Task:
Based on introduction above and guides found on MYUNI, submit the following at the two stages during the course:
Team/Role Play Individual Report Template to be completed by each Team member.
NOTE: The Word document title must show as follows:
Family Name____________ First Name_______________ Team ____ Date ___________ Individual Report # 2
Use the following headings to compose your report:
• Summarise / analyse your individual research efforts on the Team / Role Play Project since your Individual Report 1
• Summarise / analyse your individual contrubution towards working papers, reports and presentations for the Team / Role Play Project since your Individual Report 1
• Summarise / analyse your interactions with your Team members, and others since your Individual Report 1
• Summarise your personal learning insights, teaming issues, including how these may have altered since your Individual Report 1
Length and Presentation:
1,500 word limit
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / analyse personal contribution to project
Ability to summarise / analyse personal interaction with Team members
Ability to evaluate progress and flag issues as well as propose solutions (as evidenced in Team Forum also)
Clarity of expression
Assessment 3: Team / Role Play Project (Group Report 1)
Weighting: 6%
Due Dates: Day 7 of week 3
Submission Details: Via Drop Box in LEARN
Task:
Based on the introduction above and guides found on MyUni, as a team submit the following at the dates listed above:
ASSIGNMENT W3: Team Role/Play Goup Report 1
Team/Role Play Group Report Template to be completed by each Team.
NOTE: The Word document title must show as follows:
Team _____________ Date _____________ Group Report # 1
Use the following headings to compose your report:
• Identify the roles and key responsibilities of each of the Team members as per the Team Roles Chart. On what basis did you assign specifc roles?Â
• Outline the assumptions the Team is making regarding the company and its situation. What new or changes to assumptions have been made over and above the ‘given’ ones in the initial company profile? What was the basis for changes to or new assumptions? How did you reach agreement on these assumptions as a team?
Length and Presentation:
1,000 word limit
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / consolidate Team member Role Play contributions in a cohesive and clear manner
Ability to evaluate progress and flag issues, as well as propose solutions
Clarity of expression
Assessment 3: Team / Role Play Project (Group Report 2)
Weighting: 6%
Due Date: Day 7 of week 5
Submission Details: Via Drop Box in LEARN
Task:
Based on the introduction above and guides found on MyUni, as a team submit the following at the dates listed above:
ASSIGNMENT W5: Team Role/Play Group Report 2
Team/Role Play Group Report Template to be completed by each Team.
NOTE: The Word document title must show as follows:
Team _____________ Date _____________ Group Report # 2
Use the following headings to compose your report:
• Summarise the progress towards the Team’s objectives
• List the tools, processes and class based knowledge the Team has used, and analyse their value to the progress made
• Summarise and analyse your expenditure of resources and / or your efforts to secure new resources to date
• Summarise and analyse your team's progress towards the Team‘s project objectives (6 stated objectives).
Length and Presentation:
1,000 word limit
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / consolidate Team member Role Play contributions in a cohesive and clear manner
Ability to evaluate progress and flag issues, as well as propose solutions
Clarity of expression
Assessment 3: Team / Role Play Project (Group Report 3)
Weighting: 6%
Due Date: Day 7 of week 7
Submission Details: Via Drop Box in LEARN
Task:
Based on the introduction above and guides found on MyUni, as a team submit the following at the dates listed above:
ASSIGNMENT W7: Team Role/Play Group Report 3
Team/Role Play Group Report Template to be completed by each Team.
NOTE: The Word document title must show as follows:
Team _____________ Date _____________ Group Report # 3
Use the following headings to compose your report:
• MESSAGES:
Briefly explain how you are approaching the creation of your key messages and why?
Hint: outline your approach to developing appropriate messages by illustrating how you progressed from customer discovery and validation, and the analysis of what you heard from customers, through to providing examples of messages that reflect what you had learnt from those customer interviews and other sources.
Avoid talking message and promotional generalities if you want to show your ability to identify issues and come up with solutions, as this is a key assessment criterion.
• PRICING:
Briefly explain how you are approaching the basis of your proposed customer pricing, and why?
Hint: outline your learnings on how to apply tools such as a ready reckoner, and interview analysis to identify quantify and justify other factors as comprising of value to the customer, with the potential to be used as a basis for your approach to pricing.
Avoid talking pricing generalities if you want to show your ability to identify issues and come up with solutions, as this is a key assessment criterion.
• FLYER:
Develop a 1 page 'Flyer' setting out an appropriate message to potential customers, as well as the basis of your proposed pricing.
Hint: Content is most important, but setting out your content clearly and simply is important to your first Sales Creation call(s).
Length and Presentation:
1,000 word limit
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / consolidate Team member Role Play contributions in a cohesive and clear manner
Ability to evaluate progress and flag issues as well as propose solutions
Clarity of expression
Assessment 3: Team / Role Play Project (Group Presentation)
Weighting: 6%
Due Date: Day 7 of week 9
Submission Details: Via Drop Box in LEARN
Task:
Based on the introduction above and guides found on MyUni, as a team submit the following at the dates listed above:
ASSIGNMENT W9: Team Presentation
Team Project Review Presentation submitted as PowerPoint with Voice Over by the end of Week 9.
NOTE: The PowerPoint document title must show as follows:
Team _____________ Date _____________ Group Presentation
Team presentation is to the Lecturer.
Simple, informative format! Take note of what Guy Kawasaki says (see Readings) about PowerPoint! Do not waste time on fancy graphics.
Focus on key points using short messages (up to 4 or 5 words). Talk to your messages and show your grasp of your subject. Do not compose text on slides and then just read the text! Your audience will read ahead and be out of sync with your voice. You will lose them and not get your message across.
9-10 slides. Number in brackets indicates maximum number of slides per sub topic. Each team member to take responsibility for and to present 1-3 slides. Presenter's initials to show in bottom right corner of each slide.
Submit your Teams presentation via MyUni for assessment, and also post your presentation on the Major Project Class Forum to share the different team approaches to the project, and insights and learnings from it between teams.
9-10 slides in total:
• Cover page, listing team and team members, and project (1)
• Project Summary (1)
• Team Roles and team related learnings (1)
• Key Assumptions at the start and changes made to them / new assumptions (1)
• Processes and process / method learnings gained (1)
• Project Objectives and progress made on each objective (1)
• Summary of team failures and learnings from failures, key insights gained (1-2)
• Ways to improve if you had to do it again (1-2)
Criteria by which your assignment will be marked:
Adherence to specified presentation requirements
Relevance of written points made on slide to specified per slide sub topic (as above)
Relevance of Voice Over narration to written points made on slide
Clarity of presentation of PPT, including audible Voice Over
Assessment 3: Team / Role Play Project (Group Report 4)
Weighting: 6%
Due Date: Day 7 of week 10
Submission Details:Â Via Drop Box in LEARN
Task:
Based on the introduction above and guides found on MyUni, as a team submit the following at the dates listed above:
ASSIGNMENT W10: Final Team/Role Play Group Report
Team/Role Play Group Report Template to be completed by each Team.
NOTE: The Word document title must show as follows:
Team __________ Date ______________ Group Report # 4
Use the following headings to compose your report:
• Summary of Team and Role Play project based on the team's assessment of the degree to which each of the 6 stated project objectives have been achieved by the team
• Short summary and longer analysis of Team / Role Play process and efforts - research, interviews, analysis, tools, reports, agreements, negotiations, etc
• What worked and why? What tools and processes were best / most useful?
Comments on insights, concerns, ways to improve - your team project and / or the course
• Appendices (Sales and Marketing Projections from Cashflow, Working Papers/Links)
Length and Presentation:
1,500 word limit, excluding appendices
Criteria by which your assignment will be marked:
Adherence to specified report requirements
Ability to summarise / consolidate Team member Role Play contributions in a cohesive and clear manner
Ability to evaluate progress and flag issues as well as propose solutions
Clarity of expressionSubmission
All text based assignments must be submitted via Drop Box in LEARN
There are a few points to note about the submission of assignments:
- Assignment Submission: Assignments should be lodged via Drop Box in the LEARN system. Please refer to individual assignment tasks for specific submission details relevant to each task. Note that assignments may be processed via TURNITIN, which is an online plagiarism prevention tool.
- Cover Sheet: As part of your assignment, please add the completed ×îÐÂÌÇÐÄVlog of Adelaide Assessment Cover Sheet to your assignment, providing details of yourself and your team members (if applicable), your assignment, the course, date submitted, etc. as well as the declaration signed by you that this is your (your team’s) work. Note that the declaration on any electronically submitted assignment will be deemed to have the same authority as a signed declaration. Where applicable, also include the word count excluding title pages and references.
- Backup Copy of Assignments: You are advised to keep a copy of your assignments in case the submitted copy goes missing. Please ensure that all assignment pages are numbered. If your assignment contains confidential information, you should discuss any concerns with the Course Lecturer prior to submission.
- Extensions of Time: Any request for an extension of time for the submission of an assignment should be made well before the due date of the assignment to the Course Lecturer. Normally, extensions will only be granted for a maximum of two weeks from the original assignment submission date. Extensions will only be granted in cases of genuine extenuating circumstances and proof, such as a doctor’s certificate, may be required.
- Failure to submit an assignment on time or by the agreed extension deadline may result in penalties and may incur a fail grade. Note that a late penalty of 5% of the total available marks for that assessment item will be incurred each day an assignment is handed in late (Unless otherwise stated in 'Assessment Related Requirements' or 'Assessment Detail' above). Assignments handed in after 14 days from the due submission date will fail even if a 100% mark is granted for the work.
Resubmission & Remarking
Resubmission of an assignment for remarking after reworking it to obtain a better mark will not normally be accepted. Approval for resubmission will only be granted on medical or compassionate grounds.Course Grading
Grades for your performance in this course will be awarded in accordance with the following scheme:
M10 (Coursework Mark Scheme) Grade Mark Description FNS Fail No Submission F 1-49 Fail P 50-64 Pass C 65-74 Credit D 75-84 Distinction HD 85-100 High Distinction CN Continuing NFE No Formal Examination RP Result Pending Further details of the grades/results can be obtained from Examinations.
Grade Descriptors are available which provide a general guide to the standard of work that is expected at each grade level. More information at Assessment for Coursework Programs.
Final results for this course will be made available through .
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Student Feedback
The ×îÐÂÌÇÐÄVlog places a high priority on approaches to learning and teaching that enhance the student experience. Feedback is sought from students in a variety of ways including on-going engagement with staff, the use of online discussion boards and the use of Student Experience of Learning and Teaching (SELT) surveys as well as GOS surveys and Program reviews.
SELTs are an important source of information to inform individual teaching practice, decisions about teaching duties, and course and program curriculum design. They enable the ×îÐÂÌÇÐÄVlog to assess how effectively its learning environments and teaching practices facilitate student engagement and learning outcomes. Under the current SELT Policy (http://www.adelaide.edu.au/policies/101/) course SELTs are mandated and must be conducted at the conclusion of each term/semester/trimester for every course offering. Feedback on issues raised through course SELT surveys is made available to enrolled students through various resources (e.g. MyUni). In addition aggregated course SELT data is available.
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Student Support
- Academic Integrity for Students
- Academic Support with Maths
- Academic Support with writing and study skills
- Careers Services
- Library Services for Students
- LinkedIn Learning
- Student Life Counselling Support - Personal counselling for issues affecting study
- Students with a Disability - Alternative academic arrangements
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Policies & Guidelines
This section contains links to relevant assessment-related policies and guidelines - all university policies.
- Academic Credit Arrangements Policy
- Academic Integrity Policy
- Academic Progress by Coursework Students Policy
- Assessment for Coursework Programs Policy
- Copyright Compliance Policy
- Coursework Academic Programs Policy
- Intellectual Property Policy
- IT Acceptable Use and Security Policy
- Modified Arrangements for Coursework Assessment Policy
- Reasonable Adjustments to Learning, Teaching & Assessment for Students with a Disability Policy
- Student Experience of Learning and Teaching Policy
- Student Grievance Resolution Process
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Fraud Awareness
Students are reminded that in order to maintain the academic integrity of all programs and courses, the university has a zero-tolerance approach to students offering money or significant value goods or services to any staff member who is involved in their teaching or assessment. Students offering lecturers or tutors or professional staff anything more than a small token of appreciation is totally unacceptable, in any circumstances. Staff members are obliged to report all such incidents to their supervisor/manager, who will refer them for action under the university's student’s disciplinary procedures.
The ×îÐÂÌÇÐÄVlog of Adelaide is committed to regular reviews of the courses and programs it offers to students. The ×îÐÂÌÇÐÄVlog of Adelaide therefore reserves the right to discontinue or vary programs and courses without notice. Please read the important information contained in the disclaimer.