最新糖心Vlog

COMP SCI 1010 - Puzzle Based Learning

North Terrace Campus - Semester 1 - 2014

The focus of this course is on getting students to think about framing and solving unstructured problems (those that are not encountered at the end of some textbook chapter). The general objective is to increase the student's mathematical awareness and problem-solving skills by discussing a variety of puzzles. The puzzle-based learning approach has a long tradition as the first mathematical puzzles were found in Sumerian texts that date back to around 2,500 BC The puzzles selected for the course satisfy most of the following criteria: a) Generality: educational puzzles explain some universal mathematical problem-solving principles; b) Simplicity: educational puzzles are easy to state and easy to remember; c) Eureka factor: educational puzzles often frustrate the problem-solver! Eventually a Eureka! moment is reached. The Eureka factor also implies that educational puzzles often have elementary solutions that are not obvious; d) Entertainment factor: educational puzzles are very entertaining! Such educational puzzles are used to illustrate basic concepts of critical thinking, mathematics, and problem-solving. The course presents some problem-solving rules and covers issues of understanding the problem and the role of intuition in problem-solving activities. Further, some mathematical problem-solving principles are discussed and elements of modelling, constraint-processing, optimization, probability, statistics, simulation, pattern recognition, and strategy are introduced.

  • General Course Information
    Course Details
    Course Code COMP SCI 1010
    Course Puzzle Based Learning
    Coordinating Unit Computer Science
    Term Semester 1
    Level Undergraduate
    Location/s North Terrace Campus
    Units 3
    Contact Up to 3 hours per week
    Assumed Knowledge SACE level 2 Maths Sciences
    Assessment Written exam, assignments
    Course Staff

    Course Coordinator: Professor Gustavo Carneiro

    Course Timetable

    The full timetable of all activities for this course can be accessed from .

  • Learning Outcomes
    Course Learning Outcomes
    1. Understand the need to undertake lifelong learning.
    2. Be able to think about framing and solving unstructured problems.
    3. Understand problem-solving principles.
    最新糖心Vlog Graduate Attributes

    This course will provide students with an opportunity to develop the Graduate Attribute(s) specified below:

    最新糖心Vlog Graduate Attribute Course Learning Outcome(s)
    Knowledge and understanding of the content and techniques of a chosen discipline at advanced levels that are internationally recognised. 1,2,3
    The ability to locate, analyse, evaluate and synthesise information from a wide variety of sources in a planned and timely manner. 2,3
    An ability to apply effective, creative and innovative solutions, both independently and cooperatively, to current and future problems. 2,3
    Skills of a high order in interpersonal understanding, teamwork and communication. 1,2,3
    A commitment to continuous learning and the capacity to maintain intellectual curiosity throughout life. 1,2,3
    A commitment to the highest standards of professional endeavour and the ability to take a leadership role in the community. 2,3
    An awareness of ethical, social and cultural issues within a global context and their importance in the exercise of professional skills and responsibilities. 1,2,3
  • Learning Resources
    Required Resources
    There is the course textbook:

    Puzzle-based Learning: Introduction to critical thinking, mathematics, and problem solving, Z Michalewicz & M Michalewicz, Hybrid Publishers Pty Ltd
    Recommended Resources
    Students are expected to attend lectures, collaborative sessions and also their supervised practical sessions. These practical sessions will be crucial to developing your understanding of the course material, and will provide access to additional assistance from practical supervisors
    Online Learning
    Copies of lecture notes, lecture recordings and additional resources will be provided online through the forums page at . Discussion forums will also be made available on the this website. Students are expected to check the forums website frequently for announcements and new resources.
  • Learning & Teaching Activities
    Learning & Teaching Modes
    This course aims to introduce students to a range of fundamental skills that they will need as professional Engineers. The course will be taught through a combination of lectures and tutorials.

    Many examples will be worked on during the tutorials. The tutorial sessions will require students to individually prepare solutions to set questions which can then be worked on and assessed during the session. The purpose of these tutorials is for students to apply the examples and theoretical concepts discussed in lectures.
    Workload

    The information below is provided as a guide to assist students in engaging appropriately with the course requirements.

    The information below is provided as a guide to assist students in engaging appropriately with the course requirements.

    Students are expected to attend all scheduled classes. In addition to the schedule contact hours, students are expected to spend 4-6 additional hours per week in preparation of assignment work, and reviewing lecture material.
    Learning Activities Summary

    Week

    Date

    Topic

    Lecturer

    Assignment

    Tutorial

    1

    3/3

    6/3

    Introduction to PBL

    The problem: what are you after?

    GC

    GC

     

     

     

    2

    10/3

    13/3

    Public Holiday

    Intuition: how good is it?

    GC

    GC

    Assignment 1 (due on 17/3)

    Tutorial 1

    3

    17/3

    20/3

    Intuition: how good is it?

    Modelling: let’s think about the problem a bit more

    GC

    GC

    Assignment 2 (due on 24/3)

    Tutorial 2

    4

    24/3


    27/3

    Modelling: let’s think about the problem a bit more

    Some mathematical principles

    GC


    GC

    Assignment 3 (due on 31/3)

    Tutorial 3

    5

    31/3

    3/4

    Some mathematical principles

    Constraints: How old are my children?

    GC

    GC

     Assignment 4 (due on 7/4)

    Tutorial 4

    6

    7/4


    10/4

    Constraints: How old are my children?

    Review - Challenging Questions

    GC


    GC

    Assignment 5 (due on 14/4)

    Tutorial 5

     

    14/4

    Semester break

     

     

     

     

    21/4

    Semester break

     

     

     

    7

    28/4


    28/4

    Optimization: what is the best arrangement?

    Optimization: what is the best arrangement?

    GC


    GC

    Assignment 6 (due on 5/5)

    Tutorial 6

    8

    5/5


    8/5

    Probability: coins, dices, box and bears

    Probability: coins, dices, box and bears

    GC


    GC

    Assignment 7 (due on 12/5)

    Tutorial 7

    9

    12/5

    15/5

    Statistically speaking

    Statistically speaking

    GC

    GC

    Assignment 8 (due on 19/5)

    Tutorial 8

    10

    19/5

    22/5

    Let’s simulate

    Let’s simulate

    GC

    GC

    Assignment 9 (due on 26/5)

    Tutorial 9

    11

    26/5


    29/5

    Pattern recognition: what is next?

    Pattern recognition: what is next?

    GC


    GC

    Assignment 10 (due on 2/6)

    Tutorial 10

    12

    2/6


    5/6

    Review - Challenging questions

    Review - Challenging questions

    GC


    GC

     

    Tutorial 11

  • Assessment

    The 最新糖心Vlog's policy on Assessment for Coursework Programs is based on the following four principles:

    1. Assessment must encourage and reinforce learning.
    2. Assessment must enable robust and fair judgements about student performance.
    3. Assessment practices must be fair and equitable to students and give them the opportunity to demonstrate what they have learned.
    4. Assessment must maintain academic standards.

    Assessment Summary
    The assessment for PBL has 3 components:

    Written exam (70%)

    Tutorial and class participation (3%)

    Assignments (27%)
    Assessment Related Requirements
    Students must obtain at least 40% in each of the assessment components (exam and practicals), and 50% overall, to pass the course.
    Assessment Detail
    Written exam: this will be a 2 hour open book exam. Questions will test the students’ understanding of concepts presented throughout the course, and their ability to put them to use to solve problems.

    Tutorial and class participation: intended to assess the student’s knowledge in practical application of the concepts taught in lectures, specifically in designing and developing puzzle solutions. The practical examinations are summative assessment..

    Assignments: both formative and summative and extend the work done in the tutorial sessions. Assignments are used to help assess whether the required graduate attributes are being developed. Written feedback will be provided for some of the assessment work.
    Submission
    Practical exercises will be assessed during the tutorial sessions.

    Assignments will be submitted online, please refer to each assignment description for details.
    Course Grading

    Grades for your performance in this course will be awarded in accordance with the following scheme:

    M10 (Coursework Mark Scheme)
    Grade Mark Description
    FNS   Fail No Submission
    F 1-49 Fail
    P 50-64 Pass
    C 65-74 Credit
    D 75-84 Distinction
    HD 85-100 High Distinction
    CN   Continuing
    NFE   No Formal Examination
    RP   Result Pending

    Further details of the grades/results can be obtained from Examinations.

    Grade Descriptors are available which provide a general guide to the standard of work that is expected at each grade level. More information at Assessment for Coursework Programs.

    Final results for this course will be made available through .

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